

With 551.5 armor and being hit by a grenade, resulting in 57.6 damage.With 0 armor and being hit by a grenade, resulting in 375 damage.When survivor attacked by a grenade, which has the Armor Coefficient value 1 against survivor's armor, following calculations are applied. This graph demonstrates the diminishing returns of damage reduction from armor. Keep in mind, though, that 95% damage reduction allows you live twice as long as 90% damage reduction. This formula is subject to diminishing returns, in terms of % damage reduction. For example, When attacked by Rex, 70 armor has a damage modifier of 0.588 which equates to 41.2% damage reduction.In most cases, Armor Coefficient value 4 is applied against saddle and 1 is applied against survivor's armor. The value of the Armor Coefficient varies based on the source of the damage and are shown in the following sections. There are two different type of Armor Coefficient value in each damage source, the first one is a value against survivor's armor and the second one is a value against saddles on creatures.įor example, bite attack of the Rex has the Armor coefficient value 4 against creature's saddle and Armor coefficient value 1 against survivor's armor. The damage modifier granted by Armor is calculated as follows, which can also be expressed as damage reduction:ĭamage modifier = 100 / (100 + Armor Coefficient * Armor)ĭamage reduction = (1 - damage modifier) * 100Īrmor Coefficient is the unique value that each source of damage has, representing how much each attack affected by armor.As the ultimate armor of Ark, a player must obtain all necessary Tekgrams from Bosses before being able to wear this armor.Īrmor's protection from damage Calculation.Provides +200 insulation against climatic conditions when charged with element.When the full set is equipped, it provides night vision, a jet pack, a heavy hitting punch, fall damage negation, and a speed boost. Each part of this armor set grants different special abilities.Provides modest insulation from the cold and offers extraordinary damage reduction.Provides 180 armor points per piece (900 total).320 × Pelt, Hair, or Wool, 53 × Metal Ingot, 40 × Hide, 18 × Fiberħ7 × Hide, 33 × Fiber, 48 × Silk, 10 × Crystal, 3 × Silica PearlsĢ6 × Organic Polymer, 40 × Hide, 18 × Fiberġ55 × Hide, 235 × Fiber, 85 × Blue Gem, 72 × Polymer, 166 × Crystal, 125 × Congealed Gas BallĨ7 × Hide, 23 × Fiber, 12 × Chitin or Keratin, 16 × Metal Ingot, 6 × Cementing Paste, 7 × Silica Pearls, 43 × Polymer, 10 × CrystalĢ45 × Polymer, 138 × Silica Pearls, 40 × Hide, 18 × Fiber, 35 × CrystalĦ00 × Polymer, 2250 × Metal Ingot, 600 × Crystal, 100 × Element, 275 × Black PearlġThe Desert Cloth Armor is part of the Scorched Earth-DLC.ĢThe Hazard Suit is part of the Aberration-DLC.ģThe SCUBA Gear is a unique type of Armor as it only consists of 4 parts (no hand-slot item), with each part granting a special ability.
